It took a long time to generate high-quality image and they could have built the silver button thing where you put in a prompt, you wait for minutes, you get an image, and I think one out of four times, it's going to be bad. So you would've been disappointed three out of four times and it's a minute each, so like four minutes later, you'd be, "This is a shitty product." What they did was they generated four simultaneous low-res images very quickly and you could say, "So apparently, their performance was probably one in four, that's why they showed four and not six." And so one in four was usually pretty good. You click that one and either continue to iterate or scale it up. So that's also an example of, I think, people understanding where the performance of generative AI was when they built the UI. So that's something that I would be inspired by.
So that's also an example of, I think, people understanding where the performance of generative AI was when they built the UI.